# 大笑 大笑是一种插画风格的矢量头像,具有圆润的卡通脸、大而完整的发型,以及夸张的露齿笑容。生成令人愉悦的 SVG 个人资料图标,让它们在用户信息流和评论区中脱颖而出。 - **Style name:** `big-smile` - **Category:** Characters - **Animated:** no - **Creator:** Ashley Seo (http://www.ashleyseo.com/) - **Source:** https://www.figma.com/community/file/881358461963645496 - **License:** CC BY 4.0 (https://creativecommons.org/licenses/by/4.0/) ## Usage Every library below produces the same SVG for the same seed and options. HTTP API: ``` https://api.dicebear.com/10.x/big-smile/svg?seed=John ``` JavaScript: ``` npm install @dicebear/core @dicebear/styles --save ``` ```js import { Style, Avatar } from '@dicebear/core'; import definition from '@dicebear/styles/big-smile.json' with { type: 'json' }; const style = new Style(definition); const avatar = new Avatar(style, { seed: 'John' }); const svg = avatar.toString(); ``` PHP: ``` composer require dicebear/core dicebear/styles ``` ```php 'John']); $svg = (string) $avatar; ``` Python: ``` pip install dicebear-core dicebear-styles ``` ```python from importlib.resources import files from dicebear import Avatar, Style style = Style.from_json( files("dicebear_styles").joinpath("big-smile.json").read_text("utf-8") ) avatar = Avatar(style, {"seed": "John"}) svg = avatar.to_string() ``` Rust: ``` cargo add dicebear-core serde_json cargo add dicebear-styles --features big-smile ``` ```rust use dicebear_core::{Avatar, Style}; use serde_json::json; let style = Style::from_str(dicebear_styles::BIG_SMILE)?; let avatar = Avatar::new(&style, json!({ "seed": "John" }))?; let svg = avatar.to_svg(); ``` Go: ``` go get github.com/dicebear/dicebear-go/v10 go get github.com/dicebear/styles/v10 ``` ```go import ( dicebear "github.com/dicebear/dicebear-go/v10" "github.com/dicebear/styles/v10" ) style, _ := dicebear.NewStyle([]byte(styles.BigSmile)) avatar, _ := dicebear.NewAvatar(style, map[string]any{"seed": "John"}) svg := avatar.SVG() ``` Dart: ``` dart pub add dicebear_core dicebear_styles ``` ```dart import 'package:dicebear_core/dicebear_core.dart'; import 'package:dicebear_styles/big_smile.dart'; final style = Style.parse(bigSmile); final avatar = Avatar(style, {'seed': 'John'}); final svg = avatar.svg; ``` CLI: ``` npm install --global dicebear ``` ``` dicebear big-smile ``` ## Presets 10 ready-made option sets for this style. Each is a plain set of render options: pass it to any of the libraries or send it as HTTP-API query parameters. You do not need to install anything for them, and any option a preset leaves out keeps varying with the seed. - **Bare:** No background, no accessories. - **Terracotta:** A warm red-brown set built around the fixed features. - **Muted:** Dusty hair, skin left to the seed. - **Electric:** Hair at full saturation on near black. - **Pastel Wall:** Five soft backgrounds, everything else untouched. - **Bold Pop:** Saturated backgrounds, loud on purpose. - **Sunrise:** A warm gradient behind, everything else untouched. - **Night Shift:** Near black behind, light hair in front. - **Full Cast:** Every face gets an accessory. - **Close Up:** Scaled in on the face, for small avatars. The full option set of each one is at https://dicebear.zhcndoc.com/styles/big-smile/presets/index.md. ## Options Every option below works in all libraries and as a query parameter of the HTTP API. The ones built from a component name (`Variant`, `Probability`) or from a color group (`Color`, `ColorFill`, `ColorFillStops`, `ColorAngle`, `ColorOrder`) belong to this style; the rest are [core options](https://dicebear.zhcndoc.com/guides/core-options/) that every style accepts. | Option | Type | Values | | --- | --- | --- | | `seed` | string | | | `size` | number | 1 to 4096 | | `idRandomization` | boolean | | | `title` | string | | | `flip` | enum (array allowed) | `none`, `horizontal`, `vertical`, `both` | | `fontFamily` | string (array allowed) | | | `fontWeight` | number (array allowed) | 1 to 1000 | | `scale` | range | 0 to 10 | | `borderRadius` | range | 0 to 50 | | `rotate` | range | -360 to 360 | | `translateX` | range | -1000 to 1000 | | `translateY` | range | -1000 to 1000 | | `accessoriesVariant` | enum (array allowed) | `catEars`, `clownNose`, `faceMask`, `glasses`, `mustache`, `sailormoonCrown`, `sleepMask`, `sunglasses` | | `accessoriesProbability` | number | 0 to 100 | | `eyesVariant` | enum (array allowed) | `angry`, `cheery`, `confused`, `normal`, `sad`, `sleepy`, `starstruck`, `winking` | | `eyesProbability` | number | 0 to 100 | | `hairVariant` | enum (array allowed) | `bangs`, `bowlCutHair`, `braids`, `bunHair`, `curlyBob`, `curlyShortHair`, `froBun`, `halfShavedHead`, `mohawk`, `shavedHead`, `shortHair`, `straightHair`, `wavyBob` | | `hairProbability` | number | 0 to 100 | | `headVariant` | enum (array allowed) | `base` | | `headProbability` | number | 0 to 100 | | `mouthVariant` | enum (array allowed) | `awkwardSmile`, `braces`, `gapSmile`, `kawaii`, `openSad`, `openedSmile`, `teethSmile`, `unimpressed` | | `mouthProbability` | number | 0 to 100 | | `hairColor` | color (array allowed) | Hex color, `#` optional | | `hairColorFill` | enum (array allowed) | `solid`, `linear`, `radial` | | `hairColorFillStops` | range | | | `hairColorAngle` | range | -360 to 360 | | `hairColorOrder` | enum | `random`, `fixed` | | `skinColor` | color (array allowed) | Hex color, `#` optional | | `skinColorFill` | enum (array allowed) | `solid`, `linear`, `radial` | | `skinColorFillStops` | range | | | `skinColorAngle` | range | -360 to 360 | | `skinColorOrder` | enum | `random`, `fixed` | | `backgroundColor` | color (array allowed) | Hex color, `#` optional | | `backgroundColorFill` | enum (array allowed) | `solid`, `linear`, `radial` | | `backgroundColorFillStops` | range | | | `backgroundColorAngle` | range | -360 to 360 | | `backgroundColorOrder` | enum | `random`, `fixed` | The same table is available as JSON at `https://api.dicebear.com/10.x/big-smile/options.json`, and the raw definition at `https://api.dicebear.com/10.x/big-smile/definition.json`.